Struct EntityComponentBehaviourRegistryDelegate

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pub struct EntityComponentBehaviourRegistryDelegate { /* private fields */ }

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impl EntityComponentBehaviourRegistryDelegate

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pub fn new( entity_component_behaviour_manager: Arc<dyn EntityComponentBehaviourManager + Send + Sync>, entity_component_behaviour_registry: Arc<dyn EntityComponentBehaviourRegistry + Send + Sync>, reactive_entity_manager: Arc<dyn ReactiveEntityManager + Send + Sync>, ) -> Self

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impl EntityComponentBehaviourRegistry for EntityComponentBehaviourRegistryDelegate

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fn register<'life0, 'async_trait>( &'life0 self, component_behaviour_ty: ComponentBehaviourTypeId, factory: Arc<dyn BehaviourFactory<Uuid, ReactiveEntity> + Send + Sync>, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Registers a factory for creating entity component behaviours. If an entity instance has the given component then the given behaviour is applied. The behaviour will be created using the given EntityBehaviourCreator.
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fn unregister<'life0, 'life1, 'async_trait>( &'life0 self, component_behaviour_ty: &'life1 ComponentBehaviourTypeId, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Unregisters an entity component behaviour factory.
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fn register_all<'life0, 'life1, 'async_trait>( &'life0 self, factories: &'life1 BehaviourFactories<Uuid, ReactiveEntity>, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

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fn unregister_all<'life0, 'life1, 'async_trait>( &'life0 self, tys: &'life1 ComponentBehaviourTypeIds, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

Unregisters all factories with the given entity component behaviour types.

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