Struct EntityBehaviourRegistryDelegate

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pub struct EntityBehaviourRegistryDelegate { /* private fields */ }

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impl EntityBehaviourRegistryDelegate

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pub fn new( entity_behaviour_manager: Arc<dyn EntityBehaviourManager + Send + Sync>, entity_behaviour_registry: Arc<dyn EntityBehaviourRegistry + Send + Sync>, reactive_entity_manager: Arc<dyn ReactiveEntityManager + Send + Sync>, ) -> Self

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impl EntityBehaviourRegistry for EntityBehaviourRegistryDelegate

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fn register<'life0, 'async_trait>( &'life0 self, entity_behaviour_ty: EntityBehaviourTypeId, factory: Arc<dyn BehaviourFactory<Uuid, ReactiveEntity> + Send + Sync>, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Registers a factory for creating entity behaviours. If an entity instance is of the entity type then the given behaviour is applied. The behaviour will be created using the given EntityBehaviourCreator.
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fn unregister<'life0, 'life1, 'async_trait>( &'life0 self, entity_behaviour_ty: &'life1 EntityBehaviourTypeId, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Unregisters a factory for creating entity behaviours.
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fn register_all<'life0, 'life1, 'async_trait>( &'life0 self, factories: &'life1 BehaviourFactories<Uuid, ReactiveEntity>, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

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fn unregister_all<'life0, 'life1, 'async_trait>( &'life0 self, tys: &'life1 EntityBehaviourTypeIds, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

Unregisters the behaviour factories for the given entity behaviour types.

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