Struct RelationBehaviourManagerImpl

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pub struct RelationBehaviourManagerImpl { /* private fields */ }

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impl Component for RelationBehaviourManagerImpl

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fn create( instance_provider: &mut dyn ComponentInstanceProvider, ) -> Result<Self, ComponentInstanceProviderError>

Creates an instance of this component using dependencies from given [ComponentInstanceProvider].
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impl ComponentDowncast<RelationBehaviourManagerImpl> for RelationBehaviourManagerImpl

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fn downcast( source: ComponentInstanceAnyPtr, ) -> Result<ComponentInstancePtr<Self>, ComponentInstanceAnyPtr>

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impl ComponentDowncast<RelationBehaviourManagerImpl> for dyn RelationBehaviourManager + Sync + Send

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fn downcast( source: ComponentInstanceAnyPtr, ) -> Result<ComponentInstancePtr<Self>, ComponentInstanceAnyPtr>

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impl Lifecycle for RelationBehaviourManagerImpl

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fn init<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, Self: 'async_trait,

Called at initialization
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fn post_init<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, Self: 'async_trait,

Called after initialization
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fn pre_shutdown<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, Self: 'async_trait,

Called before shutdown
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fn shutdown<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, Self: 'async_trait,

Called for shutdown
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impl RelationBehaviourManager for RelationBehaviourManagerImpl

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fn add_behaviours(&self, relation_instance: ReactiveRelation)

Adds all behaviours to the given reactive relation instance.
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fn add_behaviour( &self, relation_instance: ReactiveRelation, behaviour_ty: &BehaviourTypeId, )

Creates and adds the given behaviour to the given reactive entity instance.
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fn remove_behaviour( &self, relation_instance: ReactiveRelation, behaviour_ty: &BehaviourTypeId, )

Removes the given behaviour from the given reactive relation instance.
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fn remove_behaviours(&self, relation_instance: ReactiveRelation)

Removes all behaviours from the given reactive relation instance.
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fn remove_behaviours_by_key(&self, relation_instance_id: &RelationInstanceId)

Removes all behaviours from the reactive relation instance with the given relation instance id.
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fn remove_behaviours_by_behaviour(&self, behaviour_ty: &BehaviourTypeId)

Removes all behaviours of the given behaviour type.
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fn has( &self, relation_instance: ReactiveRelation, behaviour_ty: &BehaviourTypeId, ) -> bool

Returns true, if the relation instance has the given behaviour.
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fn get_all(&self, relation_instance: ReactiveRelation) -> Vec<BehaviourTypeId>

Returns the behaviours of the given relation instance.
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fn get_instances_by_behaviour( &self, ty: &BehaviourTypeId, ) -> Vec<ReactiveRelation>

Returns the relation instances with the given behaviour.
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fn connect( &self, relation_instance: ReactiveRelation, behaviour_ty: &BehaviourTypeId, ) -> Result<(), BehaviourTransitionError>

Connect
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fn disconnect( &self, relation_instance: ReactiveRelation, behaviour_ty: &BehaviourTypeId, ) -> Result<(), BehaviourTransitionError>

Disconnect
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fn reconnect( &self, relation_instance: ReactiveRelation, behaviour_ty: &BehaviourTypeId, ) -> Result<(), BehaviourTransitionError>

Reconnect
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impl Injectable for RelationBehaviourManagerImpl

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