pub struct BehaviourSystemImpl { /* private fields */ }
Trait Implementations§
Source§impl BehaviourSystem for BehaviourSystemImpl
impl BehaviourSystem for BehaviourSystemImpl
fn get_entity_behaviour_manager( &self, ) -> Arc<dyn EntityBehaviourManager + Send + Sync>
fn get_entity_behaviour_registry( &self, ) -> Arc<dyn EntityBehaviourRegistry + Send + Sync>
fn get_entity_component_behaviour_manager( &self, ) -> Arc<dyn EntityComponentBehaviourManager + Send + Sync>
fn get_entity_component_behaviour_registry( &self, ) -> Arc<dyn EntityComponentBehaviourRegistry + Send + Sync>
fn get_relation_behaviour_manager( &self, ) -> Arc<dyn RelationBehaviourManager + Send + Sync>
fn get_relation_behaviour_registry( &self, ) -> Arc<dyn RelationBehaviourRegistry + Send + Sync>
fn get_relation_component_behaviour_manager( &self, ) -> Arc<dyn RelationComponentBehaviourManager + Send + Sync>
fn get_relation_component_behaviour_registry( &self, ) -> Arc<dyn RelationComponentBehaviourRegistry + Send + Sync>
fn type_system(&self) -> Arc<dyn TypeSystem + Send + Sync>
Source§impl Component for BehaviourSystemImpl
impl Component for BehaviourSystemImpl
Source§impl ComponentDowncast<BehaviourSystemImpl> for BehaviourSystemImpl
impl ComponentDowncast<BehaviourSystemImpl> for BehaviourSystemImpl
Source§impl ComponentDowncast<BehaviourSystemImpl> for dyn BehaviourSystem + Sync + Send
impl ComponentDowncast<BehaviourSystemImpl> for dyn BehaviourSystem + Sync + Send
Source§impl Lifecycle for BehaviourSystemImpl
impl Lifecycle for BehaviourSystemImpl
Source§fn init<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn init<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Called at initialization
Source§fn post_init<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn post_init<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Called after initialization
impl Injectable for BehaviourSystemImpl
Auto Trait Implementations§
impl Freeze for BehaviourSystemImpl
impl !RefUnwindSafe for BehaviourSystemImpl
impl Send for BehaviourSystemImpl
impl Sync for BehaviourSystemImpl
impl Unpin for BehaviourSystemImpl
impl !UnwindSafe for BehaviourSystemImpl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more